Site icon Continuing Mission

Ha’Nil, Bayt’Ihat Trader

Continuing our exploration of new species to add as a one-off part of your game (or keep around if your players like them), we’re looking today at the Bayt’Ihat. They are a structured society that looks from the outside like they live in a harsh dictatorship… and yet participation is entirely voluntary. They are Federation members and so Starfleet’s Diplomatic Corps has assessed their culture as in line with Federation standards for civil rights but not every Starfleet officer would agree. The Bayt’Ihats provide a great way to test the limits of Starfleet’s principles and the opinions of your players.

The Bayt’Ihat follow a social plan that involves identifying careers early on and then shaping an individual to follow that path. It is somewhat like other education traditions but it is done at a young age by committee and involves biological treatments as well as schooling. When a Bayt’Ihat opts to follow the program (most do) they are set down a path that they will surely succeed at but that they also will have a hard time deviating from. Your players may or may not be comfortable with this system and their characters will have to make that decision too; when a player feels one way and a character feels the other, that’s when things get really interesting.

There are a number of plot hooks in the description below but here are some to get you started.

Click on the image below for the PDF.

Exit mobile version