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V’leme, Temporal Agent

Hello, and welcome back to another edition of Tuesdays at Quark’s. This month we’re going to be exploring the fast-and-loose way that Star Trek engages with time travel by looking at five characters that are themselves time travelers. By the way, if you didn’t see this update until Thursday then… time travel?

No, but seriously I’m a few days late getting this up because life continues to be rocky. I really want to get back on track, though, so this should be the last delayed post for a bit!

I’m happy to get back into the swing of things with a character that I’m particularly excited about. The Department of Temporal Investigations was introduced in the Deep Space Nine episode “Trials and Tribble-ations,” better known as “The One Where They Spliced the DS9 Crew Into the Original Series.” It’s a fun episode with a number of quirky shout-outs for the fans, but the memorable characters of Dulmur and Lucsly (profiled already here on the site) are a fun straight-man counterpoint to the zaniness of the situation.

With all the time traveling we have going on this month, you might need a counterpoint yourself in which case I heartily suggest that you use Dulmur and Lucsly. On the other hand if you need someone to stress to the Players how serious the ramifications of time travel can be, Agent V’leme is here to help! She’s a solid character and I’m proud of her mechanical synergy, but I’m also excited about the plot hook embedded in her background (read up to see what I’m talking about) which is just the sort of philosophical conundrum that makes Star Trek great.

There are lots of directions to take this character, but here are a few plot hooks to get you started.

Click on the image below for the PDF.

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