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Review of Piers Beckley’s “The Burning” Module

How did the Star Trek Adventures The Burning module rate?

For more on the Revised Tribble Rating System 2021, click here.

The crew of the USS Pioneer (my player group’s Intrepid-class starship) finished playing The Burning, an action-packed and multifaceted exploration into the intricacies of First Contact by Piers Beckley for the Star Trek Adventures Roleplaying Game. It is available at Modiphius as a standalone module.

This module allows characters with focuses and talents related to first contact procedure, diplomacy, ship battle tactics, and engineering to shine. This module also introduces some new science concepts that will have your players talking.

COOL NEWS: This module is the second Star Trek Adventures standalone to include a mission brief that continues this adventure.


SYNOPSIS (spoiler alert)

When the player characters’ voyage of exploration brings their ship to an area of space claimed by the Kalakh Hegemony, the crew immediately comes under fire. Fortunately, their starship easily outclasses the Kalakh vessel – until they suddenly lose power and start taking heavy damage from the enemy onslaught!

Retreating, the player characters find that the power loss is due to a problem with their matter/antimatter reactor assembly, which can’t be diagnosed aboard ship. They head for nearby Starbase 14, where they find a wrecked facility, mysteries around every corridor, and a critical ethical dilemma. Can your crew put things to rights before the Kalakh arrive to finish them off?


THE REVIEW

FINAL SCORE: 4.4

The Burning is one of the most action-packed (bordering on violent) standalone my group has ever played. Not saying it was not fun, but it sure had people edged up. I even had to check in with players who were getting irritated at the stubbornness of the Kalekh and remind them that not everyone cherishes peaceful resolutions like Federation members.

(To see our entire play report, see Star Trek Pioneer, Season 4, Episode 5: First Contact Day.)

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