How can you round out a player-generated character? By adding focuses that set them apart from other crew members.
One of my favorite things to do is point fans of Star Trek Adventures to amazing online resources to make gameplay easier. Here is a helpful tool built by the mysterious Mask of Romek, the provider of the Star Trek Adventures Resources and Scenarios website.
I have been given permission to repost a portion of the Focus/Value list the Mask of Romek meticulously gathered together to help those of us who get writer’s block during the character creation process.
Well, here is a sample for all of you to start with:
Focus List:
- Starship tactics
- Ground tactics
- Interstellar law and politics
- Starfleet history
- Games of Chance
- Ground vehicles (wheeled, tracked, ground effect)
- Flying vehicles (fixed wing, rotary wing, anti-grav)
- Starship (specify) class
- Beasts of burden
- Shuttlecraft operations
- Civilian starships
- Starship propulsion systems
- Warp drive
- Impulse drive
- Starship power systems
- Starship computers systems
- Neural net processor systems/A.I.
- Robotics
- Starship weapon systems
- Theoretical/experimental physics
- Deflector shield/force field technology (ship-based or ground-based)
- Dilithium based technology
- Focus List (cont):
- Energy based small arms technology
- Alien energy source technology
- Personal security (bodyguard)
- Escape and avoidance
- Fortification
- Phaser heavy weapons
- Alien/exotic melee weapons
- Investigative techniques
- Forensic science
- Disguise
- Xenobiology
- Regenerative medicine
- Prosthetics & cybernetics
- Xenopsychology
- Xenozoology
- Alternative medicine
- Advanced medical research
- Cryogenics
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