The Cosmozoan Shuffler

Welcome to the Cosmozoan Shuffler! Ever need giant space creatures to threaten your crew on the spur of the moment, but don’t have time to plan out their stats? Fear no more. The Cosmozoan Shuffler will allow you to mix-and-match and create a spacefaring entity quickly. (Instructions here.)

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Awareness1
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Energy1
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Morphology1
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  1. Hunger-Driven
  2. Curious
  3. Extratemporal
  4. Malicious
  5. Conspiratorial
  6. Empathic
  7. Unstable
  8. Parasitic
  9. Hyperintelligent
  10. Biomimetic
  11. Childlike
  12. Programmed
  13. Patient
  14. Gestalt
  15. Rational
  16. Unfathomable
  17. Telepathic
  18. Adaptive
  19. Vengeful
  20. Symbiotic
  1. Polaron
  2. Antiproton
  3. Dekyon
  4. Omicron Radiation
  5. Baryon Particle
  6. Graviton
  7. Radiogenic Particle
  8. Negative Energy
  9. Verteron
  10. Tetryon
  11. Sporocystian Energy
  12. Plasma
  13. Nadion
  14. Chroniton
  15. Electromagnetism
  16. Metreon
  17. Tachyon
  18. Alpha Particle
  19. Cometary Ion
  20. Thoron
  1. Two-Dimensional
  2. Gaseous
  3. Silicon-Based
  4. Organic
  5. Metallic
  6. Planetoidal
  7. Protoplasmic
  8. Photonic
  9. Non-Corporeal
  10. Solanogen-Based
  11. Energy-Based
  12. Vessel
  13. Multidimensional
  14. Cybernetic
  15. Crystalline
  16. Swarmlike
  17. Spatial Distortion
  18. Psychic
  19. Dark Matter
  20. Transtemporal

There are three kinds of Cosmozoan Cards:

  • Awareness (type of thought)
    • includes Communications, Computers, Command, Conn, Crew, Values, and a special rule;illustrated with an icon.
  • Energy (energy used in metabolism; often what it eats and also what it emits)
    • includes Traits, Engines, Sensors, Security, Engineering, Power, Scale, Resistance, Shields, and two attacks;Shields is dependent on the Morphology Card, so the final value is not calculated – but it should be easy to obtain the value with the formula on the card;illustrated with a particle.
  • Morphology (cosmozoan physical type)
    • includes NPC category, Structure, Weapons, Science, Medicine, Immunities, Focuses, and another special rule;Cosmozoans are (almost) always immune to Vacuum and Cold;illustrated with an image resembling the morphology.

Pick one of each kind, and you have your cosmozoan! Some combinations may take creative license from the GM, but that’s a feature, not a bug – and might even inspire you to come up with interesting ecologies. Use the sliders to select the cards you want, with the lists below to help you locate them.

Roll 3d20 if you would like to select them randomly.

For the PDF version, see here.