Featured Crew articles spotlight familiar characters not currently covered by official stats. Each article will typically feature a Major NPC version of the character, as well as a playable Main Character version (Core Rulebook compliant) that you can hand out to a player for immediate play (such as for a demo or convention game).
Captain Edward Jellico appeared in the episodes “Chain of Command, Parts I and II”, when he took over as commanding officer of the Enterprise-D (2369). He has a very different style of command than Jean-Luc Picard. Riker put it best: “You are arrogant and closed-minded. You need to control everything and everyone. You don’t provide an atmosphere of trust, and you don’t inspire these people to go out of their way for you. You’ve got everybody wound up so tight there’s no joy in anything.”
However, despite his strict and intimidating style, Jellico has his strengths. He is an expert negotiator, studying the psychology of his opponents and knowing how to leverage their weaknesses. He also possesses great strategic and tactical acumen, and always aims to take a position of power over his enemies. As long as his crew obeys his every order, he will lead them to success.
He returned to command the U.S.S. Cairo, an Excelsior-class starship, but canon has the Cairo with a different captain by 2374, when it ws lost and presumed destroyed by the Dominion. You may re-assign him to any starbase or starship, perhaps even the ships operating in the Shackleton Expanse. He is an expert in all things Cardassian, so he may appear in adventures involving the Union. He may also be an interesting choice for a Main Character, one who may very well challenge his crew.
Click on the links below for the PDFs.
Captain Edward Jellico (Main Character version) PDF
Captain Edward Jellico (Major NPC version) PDF
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Thank you for this! I know my players hate this guy and it may just give me an excuse to find an airlock for a mirror version (though i know that happened in the comics, YAY timeline shenanigans!)