Welcome to an Era of Play article, detailing other time periods you can set a Star Trek Adventures campaign. While the Star Trek Adventures Core Rulebook
Once every generation, a discovery is made that completely shatters the bounds of awesome role-playing. I am so happy to introduce this generation’s game changer
On the Modiphius message board it was noted that the Trill talent for unjoined Trills required Determination to function, meaning any Trill supporting characters (who
We’re back today with another set of options to expand your campaign. Today were profiling everyone’s favorite xenophobes: the Romulans.
You might have seen this before on my other blog, but if you haven’t here’s your chance to try out everyone’s favorite warrior culture. If
When running your regular game, it’s good to add immersion to your game, finding a way to draw the players in to the 25th Century.