Welcome to Ten Forward Fridays, where a new playable species is presented for the Star Trek Adventures roleplaying game, filling in some gaps until official material can be released.
Welcome back to Mirror Universe May, where my articles are focusing on the dark, twisted counterpart of the regular Prime Reality.
There’s a few different and somewhat contradictory stories of the early years of the Mirror Universe, told in the Beta Canon of novels, comics, and previous RPG products. Some paint a picture of a universe of jerks, where even the Vulcans and Anadorians are a little more eeeevil than their Prime Reality counterparts. As I need to extrapolate on the history of the species for these articles, I’m opting to take a different approach for *my* interpretation of the Mirror Universe. I like the idea, as presented in Star Trek Enterprise, where things really changed with first contact with the Vulcans. I like the concept that humanity was presented with two paths, and chose the darker route. This is the reality of fear and paranoia where first contact went poorly as humanity surrendered to its base instincts rather than rising above them, and what followed afterward.
With that in mind, I looked at what the Andorians and Tellarites were doing prior to joining the Federation and considered what would have happened had they not encountered a cooperative and friendly humanity. While also wondering what situation could have arisen to lead them to be conquered by the Terrans. It occurred to me that for almost a century, Vulcan had distracted itself uplifting humanity, and turning Earth into a pet project. I reasoned that without that (and while avoiding the region of space around Earth), Vulcan might have ended up antagonising Andorian leading to war, which would have have justified how a young species like humanity was able to take over Vulcan and make them vassals.
Click Image for PDF