Welcome to Starship Sunday, presenting a new spaceframe for the Star Trek Adventures roleplaying game, filling in some gaps until official material can be released.
Launched in the early 25th Century, the Odyssey is useful for those interested in playing in the timeline of the MMO. For a group looking to run a campaign that is effectively The NEXT Next Generation staring the crew of the Enterprise-F, this ship will work very nicely. Perhaps a player can take the role of Captain Shon, or replace him as commanding officer of the Enterprise. The ship can also work with campaigns not set in the STO timeline, including groups creating their own vision of the Federation’s future, such as one more inspired by the novel line or going in a completely different direction. Or the ship could work as a vessel from the future, a crew displaced in time and trying to survive in a past without too dramatically altering the timeline.
The Star Trek Online era of 2409 is probably the furthest ahead the Star Trek Adventures game system works: more than a decade or two beyond this era and the numbers assigned to a ship’s systems grow too large, so ships succeed at almost every task.
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