Welcome to Starship Sundays, where we expand on the options for the Star Trek Adventure roleplaying game.
The large Typhon-class carrier was introduced in the video game Star Trek Invasion a space fighter game akin to Wing Commander where you pilot a Starfleet fighter. While in Beta canon the ship was never used in the Dominion War (as the game began after the end of that conflict) there’s no reason your home canon the ship could not have been completed earlier, allowing conflict more akin to Battlestar Galactica, with waves of fighters facing Jem’Hadar scout ships.
Jupiter Class

The much larger Jupiter-class carrier was created for Star Trek Online, and is a massive vessel, that dwarfs even the Sovereign and Odyssey classes. Making this ship from the Typhon is easy: its scale increases and it receives 3-4 refits. Given the Jupiter is a science vessel in the game, reducing the Command Department by 1 and increasing the ship’s Science might also be a possibility.
I’m statting up this spaceframe for selfish reasons. The STA game I play online, Ophion, wrapped up the initial campaign. It’s episodes available here. The new campaign will be beginning in early February 2019, and set on a Jupiter carrier.
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Click HERE for Black Background PDF
In case anyone wants to run their own Jupiter-class, here’s some cropped art you can use for tokens on any virtual tabletop software: https://drive.google.com/drive/folders/1Pamu9wZ44qb_OS-Kuk5lDhNIn7mQS87L?usp=sharing
Did i miss the stats for the Jupiter? I just saw the Typhon above.
I advise using the refit rules in the Core Rulebook. The difference in Systems and Departments is minor, and can be reflected by boosting a couple numbers.
Nice, that’s what I was considering but I thought it was included. Thanks again