Featured Starship articles spotlight established starships that you can use as a ship for players for immediate play (such as for a demo or convention game), or as an NPC ship in your campaign. Some are a natural fit with characters from the Featured Crew articles. Only Core Rulebook rules will be used (with perhaps a few special exceptions, such as the spaceframes from the Command Division supplement).
The U.S.S. Cochrane has made several appearances in the Next Generation era. It is an Oberth-class starship that has served as a transport for the likes of Admiral Norah Satie (“The Drumhead”), Cadet Wesley Crusher (“The Game”), Julian Bashir and Jadzia Dax (“Emissary”). It also appeared on a chart in the DS9 wardroom in 2374, reporting casualties to Starfleet Command during the Dominion War.
Based on its appearances, it seems to be a reliable and fast ship, and resilient enough to serve during times of war. Thus, I gave it the Trait Well-Traveled instead of Long-Serving and gave it a very high Engines score, but also enough Weapons to make it battleworthy. Although Pathfinder and Reconnaissance Operations may seem an odd choice, given its role as rapid personnel transport, it seems to fall under the same general category. After 2370, the Warp 5 warp limit may restrict the Cochrane‘s speed, but the ship and crew would remain optimized for safe and reliable travel within the Alpha and Beta Quadrants.
Since the Cochrane has a history of ferrying famous passengers, this would be a great starship for a small group of players who enjoy meeting familiar faces from the series (and becoming embroiled in their escapades). You can also use this as an NPC ship for storylines where the players need to go somewhere distant aboard a ship that’s not their own.
I include here a version created through the official Modiphius app.