Once again, a Star Trek Adventures Super-Fan has added to the wealth of adventures available to Gamemasters and Players. Charles Jinkins made some mission briefs and donated them to our site.

Starfleet Intelligence has lost one of their agents, captured by the Dominion. As the closest ship, you’re dispatched to extract the agent from the POW facility before the spy is discovered.

One comment

  1. I can imagine this being run like a Night’s Black Agents 1-2-1 (one GM, one player). Pure stealth and planning.

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