Now that the Utopia Planitia rules are out, I’ve started a new project on Wednesday evenings where I stat custom spaceframes based on viewer submissions/requests using the new ship-building rules. The first two I decided to tackle are the Romulan Scimitar and the Klingon Fek’lhr!

The Scimitar made its debut in Star Trek: Nemesis in explosive, deadly fashion. It’s easily a dreadnaught, especially with its “Perfect Cloak” where it can fire weapons, go to warp, and even maintain its shielding while under cloak. This is a ship that you send to end fights before they begin. When making stats for the Scimitar, I did my best to reference both movie and Star Trek Online alike. The only major thing that isn’t in the following stats is the Thalaron generator. If you want to incorporate that into your Scimitar then I recommend making it a plot device than a rollable thing.
SCALE: 7
SYSTEMS:
Comms – 08 | Engines – 11 | Structure – 11 |
Computers – 09 | Sensors – 09 | Weapons – 12 |
DEPARTMENTS:
Command – 00 | Security – 02 | Science – 00 |
Conn – 00 | Engineering – 01 | Medicine – 00 |
WEAPONS:
- Disruptor Cannons
- Disruptor Banks
- Photon Torpedoes
TALENTS:
- Extensive Shuttlebays
- Improved Shield Recharge
- Secondary Reactors
- Cloaking Device
SPECIAL RULE: Perfect Cloak
While under cloak, the Scimitar-class can attempt attacks, go to Warp, and/or maintain its shielding. However, there are two ways of piercing this cloak and becoming able to attack the Scimitar. The first is by firing randomly, a Control + Security assisted by the ship’s Weapons + Security at a Difficulty of 5. The second is by tasking the computer to analyze where the Scimitar is firing from after it has made an attack. This involves a Reason + Security assisted by the ship’s Computers + Security at a Difficulty of 4. In either event, succeeding on those tasks exposes the Scimitar and allows it to be targeted by attacks.

The Fek’lhr was requested by Stephen Rider. The class is named after the mythical Fek’lhr beast that was the guardian of Gre’thor where the dishonored went when they died. It made its first appearance in Star Trek Armada as a special weapons ship, which is reflected in its unique Talents.
SCALE: 4
SYSTEMS:
Comms – 11 | Engines – 09 | Structure – 09 |
Computers – 09 | Sensors – 08 | Weapons – 11 |
DEPARTMENTS:
Command – 01 | Security – 01 | Science – 00 |
Conn – 00 | Engineering – 01 | Medicine – 00 |
WEAPONS:
- Disruptor Banks
- Energy Dissipator (Security + Scale CD, Dampening, Medium Range)
- Photon Torpedoes
TALENTS:
Death Chant – Presence + Command assisted by the ship’s Communications + Command at Difficulty 3, this done from the Command Station. If successful, the Tactical Station for all allied ships (including this vessel) can be used a second time this Round without necessitating an increased difficulty resulting from overriding a station.
Repulsion Wave – Control + Security assisted by the ship’s Weapons + Security at Difficulty 3. The optimal Range for this weapon is Medium Range. If successful, the target is pushed one range band back (i.e. from Close to Medium, Medium to Long, Long to Extreme) AND the target cannot perform any helm actions until the next Round. Any existing helm bonuses (i.e. Evasive Action, Attack Pattern, etc.) that the target has are nullified for the remainder of this Round.
Ion Storm – Control + Security assisted by the ship’s Weapons + Security at Difficulty 3. Targets a spot within Medium range, and adds one to Threat to fire. If task is successful then a temporary ion storm forms at the spot chosen. This storm deals 6 CD w/ Dampening and Piercing 1 to all ships/structures within that area. Each round, roll 1 CD. On an Effect the Ion Storm dissipates.
And those are the first two spaceframes to roll out of the Antares Ship Yard (unless you also count the Arges-class). If you’re interested in submitting your own idea for a spaceframe, use this Google Form to do so. You can also watch me develop these stats live on my Twitch every Wednesday at 8:00 – 9:00 PM EDT (GMT-4)!
Glad to see you diving into the book and rules, ELH.
Made a few submissions for the Antares Shipyard, though I’ll mention that I’ll be trying to stat some of them myself, as well. It’ll be something of a friendly competition to see which statblock fits the ship’s concept better.
And while all my submissions are for spaceframes, I would like to see at least one Hero Ship for each of them, as well. We can hash out the details over DMs on Discord, if doing something like that is okay with you. 🙂