Probability Matrix: Things That Could Go Wrong While Meeting with an Admiral in Star Trek Adventures RPG

Roll a D20 to determine which administrative complication occurs during your meeting with an admiral in the Star Trek Adventures RPG!

  1. Security Breach: There’s a security breach during your meeting, and sensitive information is compromised.
  2. Lost Transmission: Your communication with the admiral is lost, leaving you in the dark about their orders.
  3. Incorrect Orders: The admiral issues orders that seem contradictory or counter to your mission objectives.
  4. Emergency Red Alert: The ship is suddenly put on red alert during the meeting due to an unexpected crisis.
  5. Interruption by a Superior Officer: A superior officer unexpectedly interrupts the meeting, demanding the admiral’s attention.
  6. Data Corruption: Important mission data becomes corrupted during your presentation to the admiral.
  7. Admiral’s Health Concerns: The admiral is dealing with a personal health issue that affects their focus and decision-making.
  8. Sabotage Suspicions: You suspect that someone within your own crew may be a saboteur, casting doubt on your loyalty.
  9. Disagreement with Diplomats: The admiral’s meeting with diplomats becomes contentious, putting pressure on your mission’s success.
  10. Admiral’s Absence: The admiral is unexpectedly called away, leaving you to deal with a subordinate officer.
  11. Technical Malfunction: The meeting room experiences a technical malfunction that disrupts communication.
  12. Conflicting Orders: You receive conflicting orders from the admiral and another high-ranking officer.
  13. Diplomatic Incident: A diplomatic incident occurs during the meeting, jeopardizing relations with another species.
  14. Admiral’s Personal Crisis: The admiral is dealing with a personal crisis that affects their judgment.
  15. Resource Allocation Dispute: There’s a dispute over the allocation of resources for your mission, delaying your progress.
  16. Infiltration Suspicions: You suspect that there may be infiltrators or spies within your crew.
  17. Legal Implications: Legal issues arise during the meeting, requiring your team to navigate a complex legal situation.
  18. Admiral’s Change of Heart: The admiral suddenly changes their stance on the mission, confusing your team.
  19. Hostile Political Climate: The political climate within the Federation has soured, affecting your mission’s support.
  20. Admiral’s Retirement Announcement: The admiral announces their retirement during the meeting, leaving the mission’s future uncertain.

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