Jim Johnson and Michael Dismuke blast through chapter 7 of the Gamemaster’s Guide to highlight amazing Optional Rules, invigorating Sample Encounters and Extended Tasks, and

A Fan Site for the Star Trek Adventures RPG by Modiphius
Jim Johnson and Michael Dismuke blast through chapter 7 of the Gamemaster’s Guide to highlight amazing Optional Rules, invigorating Sample Encounters and Extended Tasks, and
By now I hope you’ve had a chance to take a look at my review of the Player’s Guide (both parts) and you might be
Need to slam your players with a Linear or Gated Challenge to keep them busy during a game? Want to toss in an Extended Task to make their lives miserable? Don’t
It’s the players’ turn! Last time I provided some aids and guides for GMs of Star Trek Adventures. Today, I’m back with some guides and advice
So, you want to play a member of Section 31 or have just been asked by the captain to lead an investigation? It is important
Here are a few assorted PDF resources I made for my game. I hope you find them useful. Extended Task Work Track (which you can