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Star Trek Adventures

  • Continuing Conversations 231–How to Go About Making a TTRPG
    July 24, 2026

    Continuing Conversations 231–How to Go About Making a TTRPG

    Michael Dismuke
  • Continuing Conversations 230–Star Trek Adventures Allies and Adversaries Sourcebook! Yay!
    July 21, 2026

    Continuing Conversations 230–Star Trek Adventures Allies and Adversaries Sourcebook! Yay!

    Michael Dismuke
  • Keeping Players Engaged When Real Life Interrupts Your Campaign
    June 30, 2026

    Keeping Players Engaged When Real Life Interrupts Your Campaign

    Arwyn Blair
  • Continuing Conversations 227–Creating Engaging Episodic Campaigns in Star Trek Adventures
    June 26, 2026

    Continuing Conversations 227–Creating Engaging Episodic Campaigns in Star Trek Adventures

    Michael Dismuke
  • Continuing Conversations 226–Can the captain be an NPC in your Star Trek Adventures game?
    June 19, 2026

    Continuing Conversations 226–Can the captain be an NPC in your Star Trek Adventures game?

    Michael Dismuke
  • The Character  Creation-in-Play Method: Jay-Den Kraag
    June 18, 2026

    The Character Creation-in-Play Method: Jay-Den Kraag

    Arwyn Blair
  • The Future Needs More Storytellers
    June 8, 2026

    The Future Needs More Storytellers

    Michael Dismuke
  • Continuing Conversations 223–How to Run a One-Shot Star Trek Adventures Game!
    May 29, 2026

    Continuing Conversations 223–How to Run a One-Shot Star Trek Adventures Game!

    Michael Dismuke
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Continuing Conversations, Interview
al spader, Jim Johnson, Meric Moir, michael dismuke, Star Trek Adventures

Star Trek Adventures Gaming

Continuing Mission is not endorsed, sponsored or affiliated with CBS Studios Inc., Paramount Pictures, or the STAR TREK franchise.

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