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GM Advice

  • Don’t Let Your Players Find Out About Anesthizine!
    May 7, 2026

    Don’t Let Your Players Find Out About Anesthizine!

    Mark Meredith
  • Using Threat Without Making It Feel Punitive
    May 4, 2026

    Using Threat Without Making It Feel Punitive

    Mark Meredith
  • One Game, Three Players, Countless Moments: Building Community at Q-Con
    July 2, 2025

    One Game, Three Players, Countless Moments: Building Community at Q-Con

    Michael Dismuke
  • Continuing Conversations 157—ENNIE-Award winning Associate Producer of RPGs, Ben Heisler!
    December 6, 2024

    Continuing Conversations 157—ENNIE-Award winning Associate Producer of RPGs, Ben Heisler!

    Michael Dismuke
  • Mastering Threat: Enhancing Storytelling and Pacing in Star Trek Adventures RPG
    August 20, 2024

    Mastering Threat: Enhancing Storytelling and Pacing in Star Trek Adventures RPG

    Michael Dismuke
  • Continuing Conversations 111—The Guide to Launching your First Star Trek Adventures RPG Game!
    January 19, 2024

    Continuing Conversations 111—The Guide to Launching your First Star Trek Adventures RPG Game!

    Michael Dismuke
  • Crafting Stellar Post-Play Reports for Your Star Trek Adventures RPG Campaigns
    July 18, 2023

    Crafting Stellar Post-Play Reports for Your Star Trek Adventures RPG Campaigns

    Michael Dismuke
  • Warp Speed Storytelling: Harnessing Official Guides for Your Star Trek Adventures RPG
    June 29, 2023

    Warp Speed Storytelling: Harnessing Official Guides for Your Star Trek Adventures RPG

    Michael Dismuke
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GM Advice, mark meredith

Star Trek Adventures Gaming

Continuing Mission is not endorsed, sponsored or affiliated with CBS Studios Inc., Paramount Pictures, or the STAR TREK franchise.

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