How gamemasters can build a stupendous story bible! What is a story bible? How can you keep effective notes that you can carry over game after game? What are the benefits and the challenges? Jeff Harvey, Michael Dismuke, and Jim Johnson offer some advice to inspire and guide you in this great skillset for GMs.

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One response to “Continuing Conversations 68—Tips and Tricks on Creating Your “Show Bible” for Star Trek Adventures RPG”

  1. […] Creating an outline or summary after each RPG session is a powerful tool for both game masters (GMs) and players. Whether you’re involved in a long-running campaign or a series of one-shots, summarizing what happens in each session can offer numerous benefits. Some GM’s make such summaries part of their game bibles. (For more on this subject check out Continuing Conversations 68—Tips and Tricks on Creating Your “Show Bible” for Star Trek Advent…) […]

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