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Star Trek Adventures

  • Continuing Conversations 226–Can the captain be an NPC in your Star Trek Adventures game?
    June 19, 2026

    Continuing Conversations 226–Can the captain be an NPC in your Star Trek Adventures game?

    Michael Dismuke
  • The Character  Creation-in-Play Method: Jay-Den Kraag
    June 18, 2026

    The Character Creation-in-Play Method: Jay-Den Kraag

    Arwyn Blair
  • The Future Needs More Storytellers
    June 8, 2026

    The Future Needs More Storytellers

    Michael Dismuke
  • Continuing Conversations 223–How to Run a One-Shot Star Trek Adventures Game!
    May 29, 2026

    Continuing Conversations 223–How to Run a One-Shot Star Trek Adventures Game!

    Michael Dismuke
  • Starbase as Setting:Bringing Asselin Station to Life with STA Tools
    May 28, 2026

    Starbase as Setting:Bringing Asselin Station to Life with STA Tools

    Michael Dismuke
  • Photonics to the Rescue!
    May 27, 2026

    Photonics to the Rescue!

    Arwyn Blair
  • Continuing Conversations 222–Scars and Trauma in Star Trek Adventures RPG
    May 22, 2026

    Continuing Conversations 222–Scars and Trauma in Star Trek Adventures RPG

    Michael Dismuke
  • From Rolling Dice to Writing History
    May 10, 2026

    From Rolling Dice to Writing History

    Michael Dismuke
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Categories & TAGS

Continuing Conversations, Interview, Non-Player Characters
2e, advice, Captain, Game Master Advice, GM Advice, Jim Johnson, michael dismuke, Star Trek Adventures, Stephen Near

Star Trek Adventures Gaming

Continuing Mission is not endorsed, sponsored or affiliated with CBS Studios Inc., Paramount Pictures, or the STAR TREK franchise.

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