Al Spader and Alex Boer join Jim and Michael to dish out some good advice about running a one-shot Star Trek Adventures RPG game. Whether your friends are short on time, you are introducing the game to newbies, or you are taking up the GM mantle at a convention or online, these tips will make sure everyone has an incredible time within the span of 2-3 hours (or even less sometimes).

Continuing Conversations 223–How to Run a One-Shot Star Trek Adventures Game!
1–2 minutes

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