My game is set in 2383. My players are stranded 13.7 million light-years away from the Federation (thanks to how things turned out from the
Gotta’ love the fans of Star Trek Adventures, constantly creating new guides, tools, and resources to enhance the universe’s best RPG. Today’s gift comes from
Once in a while I run a holodeck simulation and one of the characters takes on sentience. This happened with Joe Rixman, Star Trek Adventures
How does setting a phaser on a wide beam to hit multiple opponents work in Star Trek Adventures RPG? This is a question I asked
We don’t ignore amazing fans here at Continuing Mission. Artist Dan Voltz talks about Star Trek inspiration and his art.
Hello and welcome to the final January installment of Tuesdays at Quark’s. We’re wrapping up our Technology theme with a look at the most infamous